We are pleased to announce that the following 8 technologies have been selected as supporting technologies for “TechBiz2021” through a rigorous screening process.
These technologies will be exhibited at Digital Content Expo 2021 (DCEXPO 2021), from 17 to 19, November, 2021, held concurrently with Inter BEE 2021 in Japan, a venue for matching creators and development partners with cutting-edge content technologies from Japan and overseas. We also plan to have the online pitch event called “TechBiz Pitch Battle” .
We hope that you will join us at DCEXPO 2021 and find opportunities for business, collaboration, and overseas deployment together. If you are interested in these technologies to experience, use, being a partner with them, please contact the TechBiz2021 Secretariat : email@example.com.
WHITEROOM is a Mixed-Reality remote meeting service for enterprise. It is a next-generation collaboration platform, available for HoloLens 2 and iOS devices.
Join meetings as a photorealistic virtual avatar, and collaborate in real-time using 3D models, Office and PDF documents, pictures, videos and more, all placed right in your surroundings.
WHITEROOM bridges distant locations to connect you with the people you need, wherever you are. You can enjoy the benefits of Mixed Reality without the cost of custom app development, and can instead focus on solving your business needs. Use cases span remote meetings, design reviews, training, education, and healthcare.
WHITEROOM provides many tools for enterprise collaboration: use the 3D pen feature to draw anywhere in your environment, use the Capture feature to save snapshots and share your view with others, use speech recognition to record text memos, and many more. (Click the following picture to watch the related video.）
Spacial is a device that makes 3DCG appear to float and display in the air.
Unlike conventional products where the LEDs are rotated at high speed, this device has depth and looks three-dimensional. In addition to displaying the image, it can also be moved back and forth, left and right, and multiple 3DCG can be displayed. We are also developing a human-size display. It can also be touched, and tactile sensations can be added. If you add a sensor, you can interact with it in real time to increase its presence. It can be used for a variety of purposes, such as displaying real objects and data in museums, checking 3D data being created, communicating with 3D avatar characters, communicating with friends in remote areas, and 3D advertising. (Click the following picture to watch the related video.)
This is a VR content platform that specializes in VR comics. It uses AI technology to automatically generate content from a script. It can be used for mass production and distribution of VR comics. Each story is about 5 minutes in length and is distributed on the web like a web comic, and you can play them one by one. (Click the following pictures to watch the related video.）
We are developing a remote control device for full color LEDs. We are making devices for use in entertainment shows, such as LED flags, LED costumes, LED panels, LED ribbons, etc., that incorporate this control device. In addition, we have been using these devices in our performances. Our current system stores the pattern data for lighting the LEDs in a memory in the control unit. This lighting device can only play back the pattern data that has been written in advance. In contrast, the new system we are developing can send and receive video data wirelessly. The new LED system will be able to display video taken in real time. Most of the other existing systems that transmit images wirelessly were only capable of one-to-one communication. Our system is capable of receiving video data sent from a single transmitter with multiple receivers. Moreover, each receiver can receive the video data synchronously. When used in a show where a large number of LED devices are used at the same time, the lighting of all the LEDs can be controlled accurately and synchronously. (Click the following picture to watch the related video.)
“Holoeyes Edu” is a service that allows you to use a VR application running on Oculus Quest2 or PC to explain anatomy by pointing or drawing lines in the VR space, and the VR application will record the movements and sound, and deliver the 3D and sound recordings to your smartphone. (Click the following picture to watch the related video.)
Kashika provides a Katachi Space that gives the product a presence through the screen with AR.
We will develop a technology that can create a 3D model from image data taken with a smartphone and convert and display it into data that can be displayed in AR. (Click the following pictures to watch the related video.)
It is a cyber-physical system that combines AR and image recognition technologies with IoT to track the behavior of workers in real space, determine the correctness of their work, and monitor deviations. In addition, the system automatically collects work data to visualize the process progress, eliminate bottlenecks, and provide real-time feedback to the design and development departments. (Click the following picture to watch the related video.)
Parity Innovations Co. Ltd. develops and sells Parity Mirror, an imaging optical element that uses a micromirror array structure. The basic technology was developed by the National Institute of Information and Communications Technology (NICT), and basic patents have been granted in Japan, US, China, Korea, India, UK, Germany, and France. We have concluded an exclusive license agreement as a venture from NICT. The “Parity Mirror®” allows the image source to appear in full color and without distortion in the air just by placing it on top of the image source. The floating images displayed can be observed with the naked eye, without the need for special glasses or head-mounted displays, and without the need for special editing or conversion work on the image on the source. By combining it with sensors, we have realized “Air switches” and “Floating touch displays” that can be operated by touching the images displayed in the air with a finger. (Click the following picture to watch the related video.)